Pokémon Go Developer Lays off Staff, Cancels Multiple Projects

Dejan Cvetnarevic
Dejan Cvetnarevic

Updated · Jun 30, 2022


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Niantic is shedding 8% of its staff and canceling four in-development projects.

Running Into Trouble

Like many other tech companies in these turbulent times, Pokémon Go and Pikmin Bloom developer Niantic is struggling. The company decided to let about 8% of its staff go, affecting about 85-90 people.

CEO John Hanke said in an email to employees that it is best to prepare for “economic storms that may lie ahead.” 

“We are grateful for the contributions of those leaving Niantic, and we are supporting them through this difficult transition,” a Niantic spokesperson stated.

The company is also dropping four of its upcoming projects – Transformers: Heavy Metal, Hamlet, Blue Sky, and Snowball. Heavy Metal had already entered beta testing before the cancellation.

Other games in development, including NBA All-World and Peridot, do not seem to be affected by this move.

The news comes only a few months after Niantic closed its Harry Potter game – Wizards Unite.

The developer is running into trouble as it tries to build its own real-world metaverse. Just seven months ago, it raised $300 million for the project and maintenance of its current games.

The company has been struggling to replicate the success of the 2016 release Pokémon Go, which recorded over 1.1 billion downloads. The game is about to celebrate its 6th birthday on July 6th, as more and more people decide to pick up a gaming phone and start their Pokémon journey.


Dejan Cvetnarevic

Dejan Cvetnarevic

Dejan is a techie at heart who always dreamed of turning his fascination with gaming into a career. He finds working for TechJury a perfect opportunity to express his views of all kinds of different software. Being an avid reader, particularly of fantasy and sci-fi, Dejan pursued a degree in English Language and Literature. When not at his computer, he’s watching sports or playing tabletop games.

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